40k:tenth_notes
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40k:tenth_notes [2023/05/25 16:18] – [Grey Knights] matt | 40k:tenth_notes [2023/05/25 16:40] (current) – [Universal Special Rules] matt | ||
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|Hazardous|Rolls of 1 kill a model or inflict D3 Mortal Wounds on Char/ | |Hazardous|Rolls of 1 kill a model or inflict D3 Mortal Wounds on Char/ | ||
|Heavy|+1 to hit if stationary| | |Heavy|+1 to hit if stationary| | ||
- | |Infiltrators|NoMansLand | + | |Infiltrators|No-Mans-Land |
|Ignores Cover|Ignores cover| | |Ignores Cover|Ignores cover| | ||
|Lance|+1 to wound on charge| | |Lance|+1 to wound on charge| | ||
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|Torrent|Auto-hit / flamer| | |Torrent|Auto-hit / flamer| | ||
|Twin-Linked|ReRoll wounds| | |Twin-Linked|ReRoll wounds| | ||
+ | |||
+ | Why no USR for... | ||
+ | * RR Hits | ||
+ | * RR 1's to Hit | ||
+ | * RR 1 Hit | ||
+ | * RR 1's to Wound | ||
+ | * RR 1 Wound | ||
+ | * +x AP (Piercing X is perfect here) | ||
+ | |||
+ | I've seen some game system that had " | ||
+ | |||
+ | |||
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|Warp Rifts|Closer deepstrike if inside Shadow of Chaos| | |Warp Rifts|Closer deepstrike if inside Shadow of Chaos| | ||
- | ===== Chaos Knights | + | ==== Chaos Knights ==== |
Feels like they are still gonna encourage lots of `dogs. | Feels like they are still gonna encourage lots of `dogs. | ||
^Faction Abilities^^ | ^Faction Abilities^^ | ||
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The Rituals are amazing and reliable. Ahriman is OP. | The Rituals are amazing and reliable. Ahriman is OP. | ||
^Faction Abilities^^ | ^Faction Abilities^^ | ||
- | |Cabal of Sorcerers|**Psykers** generate Cabal points that are spent on Rituals that kinda replace traditional spells for them.| | + | |Cabal of Sorcerers|Non-Battleshocked |
^Detachment Abilities^^ | ^Detachment Abilities^^ | ||
|Kindred Sorcery|**Psychic** weapons gain a buff for a round: //Lethal Hits, Sustained Hits 1, or Devastating Wounds//| | |Kindred Sorcery|**Psychic** weapons gain a buff for a round: //Lethal Hits, Sustained Hits 1, or Devastating Wounds//| |
40k/tenth_notes.txt · Last modified: 2023/05/25 16:40 by matt