User Tools

Site Tools


40k:tenth_notes

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
40k:tenth_notes [2023/05/25 16:21] – [Chaos Knights] matt40k:tenth_notes [2023/05/25 16:40] (current) – [Universal Special Rules] matt
Line 70: Line 70:
 |Hazardous|Rolls of 1 kill a model or inflict D3 Mortal Wounds on Char/Mon/Veh| |Hazardous|Rolls of 1 kill a model or inflict D3 Mortal Wounds on Char/Mon/Veh|
 |Heavy|+1 to hit if stationary| |Heavy|+1 to hit if stationary|
-|Infiltrators|NoMansLand deployment|+|Infiltrators|No-Mans-Land deployment|
 |Ignores Cover|Ignores cover| |Ignores Cover|Ignores cover|
 |Lance|+1 to wound on charge| |Lance|+1 to wound on charge|
Line 87: Line 87:
 |Torrent|Auto-hit / flamer| |Torrent|Auto-hit / flamer|
 |Twin-Linked|ReRoll wounds| |Twin-Linked|ReRoll wounds|
 +
 +Why no USR for...
 +  * RR Hits
 +  * RR 1's to Hit
 +  * RR 1 Hit
 +  * RR 1's to Wound 
 +  * RR 1 Wound
 +  * +x AP (Piercing X is perfect here)
 +
 +I've seen some game system that had "Accurate L1/L2/L3" to convey what kind of re-rolls you get. Something like that would be neat since Hit re-rolls are so common in in 10th where there is supposed to be less re-rolls. Maybe Accurate for Hits and Rending for Wounds.
 +
 +
  
  
40k/tenth_notes.1685046111.txt.gz · Last modified: 2023/05/25 16:21 by matt